The 1st International Workshop on Software Engineering for Generative Art (SEGA @ FSE 2026)
Sara Alsum-Wassenaar, Benoit Baudry, Abigail C. Diller, Patrícia Falcão, Erik M. Fredericks, Ecem Heywood, Stephen Kelly, Mauricio Verano Merino, Alireza NasirianfarGenerative art, also known as algorithmic art or creative coding, encompasses various art practices that use software and code as an artistic medium. The goal of the 1st International Workshop on Software Engineering for Generative Art, co-located with the 2026 ACM International Conference on the Foundations of Software Engineering, is to gather all software researchers who consider the arts as an application domain for their research, for education, or as part of their software development practice. This first workshop at the intersection of software engineering research and generative art will be a forum to share ideas, methods and techniques to support generative artists in their practice, to use arts as an inclusive means of teaching software engineering, and to perform visual, sound, and interactive art performances. This workshop follows on an ongoing special issue for the IEEE Computer magazine about Software Engineering in Generative Art and the workshop website can be found at https://sega-workshop.github.io/2026/.