P-386: Diabetes and action: a board game for type 1 diabetes education in the school setting
P W Carneiro Gonçalves, M L Pereira Costa, V De Araújo Lima Freire, S K Paz de OliveiraAbstract
Introduction
Introduction: Type 1 Diabetes (T1D) Is One Of The Leading Diseases Affecting Children And Adolescents. These Stages Of Life Unfold In Part Within The School Setting. Given This, Part Of The Care For T1D Takes Place In Schools, Requiring Attention And Knowledge From Both The Student With T1D And Everyone Who Makes Up The School Community: Students, Teachers, Staff, Principals, And Coordinators. Thus, It Is Necessary For Them To Possess The Knowledge Required To Support Care And Intervene In Situations That Indicate Signs Of Poor Glycemic Control In Students With T1D. Games Can Serve As A Diabetes Education (DE) Strategy, Conveying Information To Everyone Involved In The School Setting.
Objectives
Objective: To Present The Stages Of Development Of The “Diabetes And Action” Board Game.
Methods
Method: A Methodological Study Divided Into Two Stages: 1 – Development Of The Board Game; And 2 – Evaluation By Eight Experts In Type 1 Diabetes.
Results
Results: The Diabetes And Action Game Was Developed Using The Quest 3x4 Method And Consisted Of one Game Board, one Instruction Manual, 39 Information Cards About T1D, Six Decks, 12 Chance Cards, 18 Reverse Cards, 24 Wild Cards, six meeples and six-sided die. Following The Experts’ Evaluation, Evidence Of Content Validity (CVI = 0.98; Α: 0.809) And Face Validity (FVI = 1.00, Α: 0.909) Was Confirmed.
Conclusions
Conclusion: This Playful Tool For DM1 Has The Potential To Be Used In School Settings, Facilitating Awareness Among Students With DM1 Regarding Self-Care And Training The School Community To Offer Support In The Face Of Potential Needs. Furthermore, It Can Be Used In Various Settings For Health Education And Promotion Among People With Diabetes.