DOI: 10.3390/s26154947 ISSN: 1424-8220

IA-3DGS Identity-Anchored Dynamic Gaussian Splatting for Long-Term Facial Detail Preservation

Ze Zhao, Lili Yin, Shuaijie Wang, Jie Gao

Dynamic 3D Gaussian Splatting (3DGS) enables efficient facial-avatar rendering but may suffer from cumulative geometric drift and degradation of identity-specific details when applied to long monocular sequences. To address this problem, we propose IA-3DGS, an identity-anchored dynamic Gaussian framework for long-term facial animation. The proposed framework contains three main components. First, a 3D morphable model-guided semantic initialization strategy associates Gaussian primitives with anatomically meaningful facial regions. Second, a region-weighted Jacobian rigidity regularizer suppresses non-physical shear and anisotropic stretching in quasi-rigid facial regions while preserving sufficient flexibility in expression-sensitive regions. Third, a cyclic memory correction mechanism periodically aligns the current identity representation with a frozen reference representation and applies exponential moving average smoothing to reduce correction-induced temporal discontinuities. Experiments were conducted on the NeRSemble and NHA datasets and on a self-collected Custom-5K dataset containing continuous monocular facial sequences longer than 5000 frames. IA-3DGS achieved a PSNR of 31.85 dB, an SSIM of 0.942, and an LPIPS of 0.038 on standard-length sequences. At frame 5000, the method obtained an L-LPIPS of 0.046 and a landmark mean error of 1.3 mm, compared with 0.245 and 6.8 mm, respectively, for the purely implicit dynamic 3DGS baseline. The system rendered 1920 × 1080 images at approximately 48 frames per second on a single NVIDIA RTX 4090. These results indicate that the proposed semantic, geometric, and temporal constraints improve long-sequence identity consistency under the evaluated subject-specific monocular setting.

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