A Study on the Construction of a Computational Model for Online International Chinese Cultural Diffusion Based on Minecraft
Wei SunAbstract
In order to understand the online international dissemination of Chinese culture through online games, this paper constructs a computational model of cultural dissemination based on a hypergraph. The model constructs a network topology based on hypergraph theory, divides the states of individuals spreading Chinese cultural information in online social networks, and calculates the transfer probability of individual states based on the rules of cultural information spreading. The analysis of the algorithms reveals that the maximum infection ratio of the model in this paper decreases slowly, and the coverage rate of immune nodes reaches 0.9, indicating good stability and adaptation performance. The model accurately simulates the process of Chinese culture diffusion in the Minecraft community. The mean value of the evaluation of the six entries on learning motivation and attitude is 3.73 points, which indicates that the use of Minecraft helps improve students’ motivation for learning about Chinese culture.